

Followers will generate devotion when praying or leveling up, which you can use to unlock new buildings for your cult.

Time will pass whether you’re supervising your followers or not, so you’ll need to check back regularly, and not take too much time dungeon crawling - or you may come back to find all hell breaking loose. Build housing, cook food, and set them to work and pray for the benefit of your divine leadership. However, between crusades, you’ll spend time at your cult, building up a settlement for your followers to live in, and see to their needs (or see that they serve your needs).

Each crusade begins and ends with a series of random rooms full of enemies, and you’ll be able to pick a random weapon and magic curse at the start.You’ll have to crusade through each of these regions at least four times to unlock the temple of the false prophets, the Bishop Lords that rule these lands. Each region you visit consists of a series of randomly generated rooms and encounters, and is necessary to progress the story. Half of the game is a rogue-like dungeon crawler that has you leading the charge through the Lands of the Old Faith. The Basics - Crusading vs Cult ManagementĬult of the Lamb is essentially a mix of two game genres that intertwine so that you’ll often be dividing your time equally between the two - and for good reason.
